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Posts Tagged ‘Simulation’

Rocket launchers, machine guns and oil slicks. Why? Because apparently just building a city was so lame… it just had to be taken to the extreme, and so a vehicular combat game based around Sim City was born. Streets of simcity for Windows pcs

Otronicon – This is where I volunteered for the Disney “give a day get a day” thing… Pretty cool. www.otronicon.org disneyparks.disney.go.com

Polymers are fun!!! flowsolve!

May 7, 2008 lecture by Steve Yegge for the Stanford University Computer Systems Colloquium (EE380). Dynamically typed programming languages such as Perl, Python and Ruby have been gradually gaining popularity and momentum for the past fifteen years. However, dynamic languages are also arguably the biggest source of controversy in the industry. In this talk, Steve Yegge debunks some of the issues considered central to the debate, and then shares some novel techniques people are using to produce static-quality tools and performance in dynamic languages. EE380 | Computer Systems Colloquium: www.stanford.edu Stanford Computer Systems Laboratory: csl.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Stanford University: www.stanford.edu Stanford University channel on youtube: www.youtube.com